# Vehicles

*The vehicle blueprints are located under*&#x20;

*VehicleVarietyAdv -> Blueprints -> Vehicles*

*Each vehicle has its own respective folder containing various configs such as Torque Curves, Slipgraphs and Animation Blueprints.*

Vehicles are by far the most complex and difficult system in the whole pack. Although they combine elements from the UI & First person systems the vehicles are in themselves their own unique system with multiple small adjustments that are required in order to have them function correctly. You can find a more in depth overview of the vehicles and how to implement your own from scratch in the "Vehicles" guide. This page functions as an overview of the features.

![](https://2320489175-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F2QngA3F8bJDdn2Zx0nBz%2Fuploads%2FskTwLjJEM89vbnIikcEI%2FVehicles01.jpg?alt=media\&token=c269e88c-24cf-4115-a319-29de61b5a2f4)
