SteamVR

NOTE: It is possible this does not work as intended in UE5 as the latest SteamVR plugin is UE4.27

Open the SteamVR Input Plugin in 4.27 not 4.24

https://www.unrealengine.com/marketplace/en-US/product/steamvr-input-for-unreal?sessionInvalidated=true

Delete the skeletons and replace the references with the original SteamVR skeletons

Delete the blueprint and animation blueprint in the EssentialHands/Blueprints/OpenXRTemplate folder

Replace the hands in the SteamVR VR Pawn (either in level or in blueprint)

Done!

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